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Colony games scenarios for mac
Colony games scenarios for mac













  1. Colony games scenarios for mac full#
  2. Colony games scenarios for mac plus#
  3. Colony games scenarios for mac windows#

Play with the game to experience all the features yourself, or take a look at the Wiki for a more thorough listing and explanation of the features and possibilities available.Plague Inc: Evolved invites you to create a new pathogen (SoftonicPedia explains: "which causes or produces disease").

Colony games scenarios for mac full#

Posting a full list would be futile as it would mean updating this page almost daily, and even then some things might be forgotten.

  • support for other (sized) fonts where the user interface scales based on the font and translation.
  • more hotkeys for even less mouse-clicking.
  • Colony games scenarios for mac windows#

  • snappy and sticky windows that always stay on top and neatly align themselves to other windows.
  • game speed increase (through fast forward button or by pressing the TAB key).
  • colourful newspaper after a certain date.
  • resolution and refresh rate selection for fullscreen mode.
  • extra viewports to view more parts of the game world at the same time.
  • more currencies (including Euro introduction in 2002).
  • screenshots can be in BMP, PNG or PCX format (select in game options menu).
  • advanced options configuration window, change settings from within the game.
  • sell whole train by dragging it to the dynamite trashcan.
  • autoscroll when the mouse is near the edge of the screen/window.
  • mouse wheel support (scroll menus, zoom in/out).
  • sorting of most lists based on various criteria (vehicle, station, town, industries, etc.).
  • colony games scenarios for mac

    drag&drop support for almost all tools (demolition, road/rail building/removing, stations, scenario editor, etc).convert rail tool (to electrified rail, monorail, and maglev).Lots of effort has been put into making OpenTTD easy to use. zooming further out in the normal view and zooming out in the small map.framework for custom (user) written AIs.freely distributable graphics, sounds and music.

    Colony games scenarios for mac plus#

    dynamically created town names in 18 languages, plus NewGRF support for additional languages.OpenTTD has already been translated into over 50 languages significant internationalisation support.save games using zlib compression for smaller sizes, while not interrupting gameplay.many configuration settings to tune the game to your liking.drive-through road stops for articulated road vehicles and trams.support for TTDPatch NewGRF features offering many options for graphics and behaviour configuration/modification.presignals, semaphores, path based signalling.reworked airport system with many more airports/heliports (e.g.longer and higher bridges including several new designs, plus fully flexible tracks/roads under bridges.advanced/conditional orders, share and copy orders.the possibility to build on slopes and coasts.clone, autoreplace and autoupdate vehicles.different configurable models for acceleration of vehicles.larger, non-uniform stations and the ability to join them together.autorail/-road build tool, improved terraforming.new pathfinding algorithms that makes vehicles go where you want them to.in game downloading of AIs, NewGRFs, scenarios and heightmaps.

    colony games scenarios for mac

    IPv6 and IPv4 support for all communication of the client and server.dedicated server mode and an in-game console for administration.

    colony games scenarios for mac

  • stable multiplayer mode for up to 255 players in 15 companies, or as spectators.
  • Significant enhancements from the original game include: Many features were inspired by TTDPatch while others are original. OpenTTD is modelled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically.















    Colony games scenarios for mac